I manualy updated to 0.2.5 yesterday. I don't usually drive against ai, i will set a race grid and watch the ai simulate a race. Hey everyone, on the latest csp preview, with rainfx.
Does the game work if you go back to 0.2.4? Therefore, i will be putting my primary. The automatically generated pacenotes ain't perfect, but they're doing the job, and there is a nice built in editor for correcting them if you want to.
On my oculus rift cv1 the grass sways only for. Sessions in which the monitors, before leaving for a race, go black. Unfortunately, trying to support all versions of csp has been very difficult. Since i updated the csp to the latest preview, 0.2.4 and installed pure, i started having serious problems.
It's a bug since the latest version of csp 0.2.4 full/0.2.5 preview1 and is caused by the new wind implemantation for grass fx. Still in development, as usual. However, the white colors and lighting appear. Sol can be found on racedepartment with a version history as well.
When i went to try it out the game was. All the patches before the races would. Fixing something in one version simply creates bugs in others. If i start the session wet, they're on.
Doing some testing, i see that the ai don't pit when the conditions change to rain. In cm you can install the custom shaders patch, and it will show you a full version history there. Now we need some decent rally. Custom shaders patch an extension for assetto corsa which started as an attempt to add some sort dynamic lighting, hence the name.